{"id":30245,"date":"2024-03-17T14:09:12","date_gmt":"2024-03-17T21:09:12","guid":{"rendered":"https:\/\/blinkbargain.com\/blog\/im-here-for-the-hoverboard\/"},"modified":"2024-03-17T14:09:12","modified_gmt":"2024-03-17T21:09:12","slug":"im-here-for-the-hoverboard","status":"publish","type":"blog","link":"https:\/\/blinkbargain.com\/blog\/im-here-for-the-hoverboard\/","title":{"rendered":"I’m here for the hoverboard"},"content":{"rendered":"

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Hyper Light Breaker<\/em> is a hoverboard sim. Technically, it\u2019s a third-person roguelite adventure set in a luminous fantasy-cyberpunk universe, but after playing a 30-minute preview, it\u2019s clear to me that Hyper Light Breaker<\/em> is all about the hoverboard. Vicious beasts, secret alcoves and shiny weapons are secondary to the feeling of gliding over green hills and shallow waters on my glowing blue slab, finding joy in narrowly avoiding enemy encounters.<\/p>\n

Intentionally skipping battles was probably the opposite of what lead animator Chris Bullock wanted me to do during the first public hands-on opportunity with Hyper Light Breaker<\/em> \u2014 but if that were the case, then he shouldn\u2019t have told me about the hoverboard.<\/p>\n

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